Aperture
A ground-up design system and web app for a computational-photography startup. Shipped a token pipeline, 40+ components, and a marketing site in nine weeks.
- Design System
- Next.js
- Motion
DESIGN ENGINEER · BOSTON → EVERYWHERE
I design and build digital products at the seam where interface, motion, and systems meet — turning ambiguous ideas into things people actually want to use.
Selected Work
A slice of recent work across product design, design systems, and creative engineering.
A ground-up design system and web app for a computational-photography startup. Shipped a token pipeline, 40+ components, and a marketing site in nine weeks.
Reimagined a clinician-facing claims dashboard. Cut task time 38% by collapsing a seven-step flow into a single focused canvas.
Identity and interaction language for a boutique studio — a generative particle mark that reassembles on every page load.
A local-first note tool for researchers. Designed the model, built the sync engine, and hand-tuned every micro-interaction.
About
For a decade I've lived in the overlap between design and code — close enough to the metal to build what I draw, close enough to the craft to sweat the last 5%.
My work tends toward the quiet and the exact: restrained interfaces, deliberate motion, and systems that scale without losing their soul. The best compliment my work gets is that it feels obvious in hindsight.